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Author / WWW | Name / Download | Plugin Type |
Thomas Krijnen | IfcMax Importer v0.4.0 RC2 4.64 MB |
Import / Export |
Compiled / Description | ||
26.02.2015 This importer allows Max to import .ifc files coming from IfcOpenShell, an open source (LGPL) software library that helps users and software developers to work with the IFC file format. The IFC file format can be used to describe building and construction data. The format is commonly used for Building Information Modelling. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger / IMVU Inc. | IMVU Cal3D Exporter v0.9.1 273 KB |
Import / Export |
Compiled / Description | ||
03.10.2015 This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Dan Jones | IMVU Exporter v1.1 1.6 MB |
Import / Export |
Compiled / Description | ||
09.08.2011 This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Advance Software | Infinity Exporter v1.0 Build 2246 153 MB |
Import / Export |
Compiled / Description | ||
20.08.2022 Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fraunhofer IGD | InstantExport v0.4 Beta 14581 2.7 MB |
Import / Export |
Compiled / Description | ||
19.09.2014 InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML. X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Knife Edge Software | KEmax v1.0 19.5 MB |
Import / Export |
Compiled / Description | ||
21.02.2012 Allows Max to export *.KEX and *.G3X files for use with the R/C simulator RealFlight Generation 3. KEX files are for custom models, and G3X files are for sharing aircraft variants, color schemes, and new vehicles. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Knife Edge Software | KEmax v1.1 20.5 MB |
Import / Export |
Compiled / Description | ||
04.12.2013 Allows Max to export *.KEX and *.G3X files for use with the R/C simulator RealFlight Generation 7.x. KEX files are for custom models, and G3X files are for sharing aircraft variants, color schemes, and new vehicles. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Mark Blosser / Jon Watte | kiloWatt X-port v1.5.1 1.29 MB |
Import / Export |
Compiled / Description | ||
10.06.2014 kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options. Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned. For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales. This version from Mark Blosser has a few improvements over the last Jon Watte version, including an option to disable 'ticks' to control the timing of animations and support for the latest Max versions. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Kerrax | KrxImpExp v1.0 Build 20110413 1.83 MB |
Import / Export |
Compiled / Description | ||
13.04.2011 KrxImpExp is a collection of open source import and export plugins for the games Gothic and Gothic II. These plugins are intended for modders and allow you to import and export 3DS files to / from 3D Editor, as well as importing and exporting ASC files. These 3DS and ASC files are used for creating or editing 3D models (armor, weapons, characters, monsters, levels, etc.) The plugins also let you import three internal 'Gothic' file formats: MSH (compiled mesh), MRM (multi-resolution mesh), ZEN (zengin world). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hornobster | M2 Importer v0.1 16.5 KB |
Import / Export |
Compiled / Description | ||
30.08.2012 Imports models in the M2 file format as used by Blizzard's World of Warcraft. 32-bit: Yes 64-bit: Yes |